• bool Raylib::isKeyPressed(Raylib::KeyboardKey key); Check if a key has been pressed once.

  • bool Raylib::isKeyDown(Raylib::KeyboardKey key); Check if a key is being pressed.

  • bool Raylib::isKeyReleased(Raylib::KeyboardKey key); Check if a key has been released once.

  • bool Raylib::isKeyUp(Raylib::KeyboardKey key); Check if a key is NOT being pressed.

  • void Raylib::setExitKey(Raylib::KeyboardKey key); Set a key to exit the application.

  • int Raylib::getKeyPressed(); Get the key pressed (keycode).

  • int Raylib::getCharPressed(); Get the last character pressed (unicode).